Sora must visit these worlds and interact with various Disney characters to protect them from enemies. Often, his actions in these worlds closely follow the storylines of their respective Disney films.
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The main characters try not to interfere with the affairs of other worlds, as it could negatively affect the universe's order. They provide the player with a synthesis shop in order to create and purchase items used in the game. The series starts with Kingdom Hearts , where a year-old boy named Sora is separated from his friends Riku and Kairi when their world, Destiny Islands , is invaded by creatures known as the Heartless.
During the invasion, Sora obtains a weapon called the Keyblade that allows him to fight the Heartless. He soon arrives in another world, Traverse Town, where he meets Donald Duck and Goofy , two emissaries from Disney Castle sent to find the Keyblade wielder under orders from their missing king, Mickey Mouse.
Along the way, they encounter a group of Disney villains led by Maleficent , who are controlling the Heartless to capture seven maidens called the Princesses of Heart , who possess the power to open the door to Kingdom Hearts, the heart of all worlds. The three defeat Ansem and seal the door to Kingdom Hearts, but remain separated from Riku and King Mickey while Kairi remains home to await her friends' return. Sora once again travels to many Disney-themed worlds and resolves issues caused by the Heartless and Nobodies, and Maleficent's servant Pete.
Ansem the Wise uses a device that dissipates some of Kingdom Hearts' power,  but it self-destructs, engulfing Ansem. During the test in Kingdom Hearts 3D: Dream Drop Distance , Sora and Riku enter the realm of sleep, where they encounter a young version of Xehanort with the ability to travel through time.
The Kingdom Hearts games contain elements of action role-playing video games with hack-and-slash elements. The games are driven by a linear progression from one story event to the next, usually shown in the form of a cutscene , though there are numerous side quests available that provide bonus benefits to the characters. In most games, the player primarily controls the principal protagonist of the series, Sora.
Sora is usually accompanied by Donald Duck and Goofy, who are artificial intelligence-controlled non-playable characters that aid Sora in battle. In the first and third game, their behavior can be altered to suit different combat objectives. The games feature real-time combat that incorporates physical attacks, magic, and summonings, though each game handles battles differently. The game also allows for items to be used on the field of battle to heal oneself or one's party members.
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Gummi Ships are another common element of the series, which serve as the main mode of transportation between worlds in the games. The gameplay for the Gummi Ship sections is more akin to a rail shooter. Because it received negative criticism in the first game, it was modified in the third title. This journal keeps track of information regarding the story, characters, enemies, and locations. In the first three games, the journal is kept by Jiminy Cricket , who was appointed by Queen Minnie as the royal chronicler.
The games are influenced by their parent franchise, Final Fantasy ,  and carry its gameplay elements over into their own action-based, hack-and-slash system. Like many traditional role-playing games, Kingdom Hearts features an experience point system which determines character development. As enemies are defeated, the player gains experience which culminates in a "level-up", where the characters grow stronger and gain access to new abilities.
The music for the series has been primarily composed by Yoko Shimomura. Kaoru Wada works as the arranger for orchestral music, including orchestral renditions of the main vocal themes and the ending themes. A compilation soundtrack was later released that included soundtracks for the entire series, including reworked tracks for the re-released Kingdom Hearts Re: While the themes for some of the Disney-based worlds are taken directly from their Disney film counterparts,  most of them are given entirely original musical scores.
In addition to each world having unique background music, each is given its own battle theme rather than having a common theme to cover all fights. Several of the main characters have themes, and the final boss of each game has several themes played in the various phases of those fights.
The main theme songs for the Kingdom Hearts games were written and performed by Japanese pop star, Hikaru Utada. Utada was the only singer Tetsuya Nomura had in mind for the first Kingdom Hearts theme song. Both of the first two theme songs reached notable popularity; on weekly Oricon charts, "Hikari" reached No.
Tetsuya Nomura, overhearing their conversation, volunteered to lead the project and the two producers agreed to let him direct. Kingdom Hearts marked his transition into a directorial position, though he also served as the game's character designer. Originally the development focused on the gameplay with a simple story to appeal to Disney's target age range. After Kingdom Hearts executive producer Hironobu Sakaguchi told Nomura the game would be a failure if it did not aim for the same level as the Final Fantasy series, he began to develop the story further.
However, Nomura could not get the IP with just "Kingdom", so the development team began to think about "heart" as a core part of the story, so they decided to combine the two to form "Kingdom Hearts". Nomura placed a secret trailer in Kingdom Hearts in hopes that fans would want a sequel. He was unsure if fans would want a sequel and felt that if they did not, then it would be best to leave certain events in the first game unexplained.
One was the development team's desire to showcase Mickey Mouse more;  Mickey's inclusion in the first game was restricted to a very small role. To bridge the gap between the two games, Kingdom Hearts: Chain of Memories was developed. He changed his position after hearing that children wanted to play Kingdom Hearts on the handheld system.
Though Disney gave Nomura freedom in the characters and worlds used for the games, he and his staff tried to stay within the established roles of characters and boundaries of the worlds. The inclusion of specific Final Fantasy characters was based on the opinions of both fans and staff. Nomura does this because he feels that games should have room for fans to speculate and use their imagination.
He has stated that with speculation, even though a game gets old, people can still be happy with it. The first Kingdom Hearts was announced at E3 in May It was also announced that many of the Disney characters would be voiced by the official voice actors from their respective Disney films. Rumors for a sequel on the PlayStation 2 were spurred in Japan when a Japanese video game site, Quiter, stated that "an internal and anonymous source at Square Japan" confirmed that development of Kingdom Hearts II had begun.
Chain of Memories , which takes place directly after the first game. Other details included the return of Sora, Donald, and Goofy, as well as new costumes. At the Square Enix E3 press conference, the producer, Shinji Hashimoto, stated that many mysteries of the first game would be answered. To help market the games, websites were set up for each game and demos were on display at gaming events. Each game in the main series was also re-released in Japan with additional content and served as canonical updates to the series. The rereleases of the main series games had the term "Final Mix" added after the title, while Kingdom Hearts: Chain of Memories and Kingdom Hearts Re: The Kingdom Hearts series has been critically and commercially successful.
As of March , the series has sold over 20 million copies worldwide.
In the first two months since the North American release of Kingdom Hearts , it was one of the top three highest-selling video games. The games have also received high ratings and positive comments from reviewers. All of the main games in the series have scored a 36 out of 40 or higher from the Japanese gaming magazine Famitsu , known for its harsh grading. Game Informer considers the series the eleventh "must-play PlayStation 2" series. GameSpot commented that the concept of mixing the serious elements of Final Fantasy with the lighter elements of Disney seemed impossible, but was pulled off quite well.
From Wikipedia, the free encyclopedia. This article is about the series. For the video game, see Kingdom Hearts video game.
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Retrieved May 13, If we take him to another world, we would be Retrieved July 15, Retrieved July 16, World, New Gameplay Details Revealed". Retrieved February 10, Retrieved July 5, Donald, Sorry to rush off without sayin' goodbye, nevertheless, there's big trouble brewin'. Not sure why, but the stars have been blinkin' out, one by one. And that means disaster can't be far behind.
I hate to leave you all but I've gotta go check into it. There's someone with a "key" — the key to our survival.
So I need you and Goofy to find him, and stick with him. We need that key or we're doomed! So go to Traverse Town and find Leon. He'll point you in the right direction.
Would ya apologize to Minnie for me? Retrieved September 5, Retrieved October 18, Chain of Memories Official Strategy Guide. So you can put 'em back together? Yes, but first I have to undo the chains of memories I made on my own.
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